
There will be more than a 25% increase in VR users as a result of this Christmas cycle.
Plus
15
แน2674Mar 2
8%
chance
1D
1W
1M
ALL
Resolves via the DAU count of VR users according to steam metrics, from now to March 1st
Get แน1,000 play money
Sort by:
Looks like the November survey was out when this question was made. 1.73% had a headset then. So the number to beat is (1.73 x 1.25) 2.16. December had 2.13, January has 1.90. Still beating 2.16 in February wouldn't be unprecedented, but is any headset getting released this month?
Related questions
Related questions
Roughly what % of workers will use VR headsets on a weekly basis in Jan 2029?
How much will the VR market grow as a result of Apple Vision Pro
Will 25% or more of my virtual work meetings be in VR / AR by 2032?
55% chance
Will 25% or more of my virtual work meetings be in VR / AR by 2042?
62% chance
Will 30% of video game players be using a VR headset of some sort to play video games by 2030?
18% chance
Will I use VR computer monitors for 25%+ of my work screentime by 2027?
34% chance
Will a VR/AR headset sell more units than the highest-selling game console (~155m units) before 2030? ๐ฎ๐น๏ธ ๐พ๐ฅ๏ธ
25% chance
Will >50% of the US population own a Vision Pro or other mixed reality headset in 2028?
10% chance
Will global AR/VR headset sales exceed 75 million a year by 2030?
41% chance
Apple Vision Pro breaks 50% annual VR/AR device market share through 2026
22% chance